// Detail texture map file for de_sediment level // [texture name] [detail texture name] [hscale] [vscale] min_wall1 detail/dt_conc 2.0 2.0 min_wall2 detail/dt_conc 2.0 2.0 min_crete1 detail/dt_rough1 5.0 5.0 min_crete2 detail/dt_rough1 7.0 7.0 min_metal1 detail/dt_metal1 2.0 2.0 min_metal2 detail/dt_metal1 2.0 2.0 min_doors detail/dt_metal1 2.0 2.0 min_doorway detail/dt_metal1 2.0 2.0 min_strut1 detail/dt_metal2 2.0 2.0 min_metal3 detail/dt_metal2 3.0 3.0 min_metal4 detail/dt_metal2 2.0 2.0 min_dirt1 detail/dt_ground4 1.0 1.0 min_rock1 detail/dt_stone4 2.0 2.0 min_rock2 detail/dt_stone4 2.0 2.0 min_wood1 detail/wood 3.0 3.0 min_wood2 detail/wood 3.0 3.0 min_crate1 detail/wood 3.0 3.0 min_crate2 detail/wood 3.0 3.0